Mandi Burley

Hello! I am a software engineer with a background in video game design (9 years) and full stack web development (3 years).

I'm enthusiastic about all aspects of software development, but I especially love building tools that make my team faster and more effective. As a hobbyist I dabble in Wordpress plugin development, Godot game development, and digital painting.

Education

Bachelor of Science in Computer Science (2020)

Oregon State University

Certificate, Full Stack JavaScript (2014)

CodeFellows Seattle

Bachelor of Fine Arts, Game Art and Design (2006)

The Illinois Institute of Art - Schaumburg

Experienced with

Web dev: TypeScript, JavaScript, React, AngularJS, Ember.js, UX, HTML, CSS, Python, PHP, MySQL, unit and integration testing, TDD, git, continuous integration/deployment

Game dev: 10+ shipped titles on various consoles, tool design, designing for handheld and mobile platforms, game feature design, economy design, Godot engine, Unreal engine, Perforce

Also: Agile certified, feature planning and roadmaps, scoping and redesigns, technical and client-facing documentation, process development, cross-discipline collaboration

Other interesting projects

Professional History

Software Engineer @ Expedia

Jan. 2015 - Aug. 2017

Independent Web Developer

2013 - Current

Game Designer @ Disney Social

February 2013 - April 2014

Lead Designer @ Glu Mobile

December 2008 - November 2012 (formerly Griptonite Games, acquired 2011)

Lead Artist/Designer @ Webfoot Technologies, Inc.

April 2006 - December 2008

Shipped Titles

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